Game Engine Programming That Actually Works
We've spent the last eight years deep in the trenches of game engine development. Working with studios across Taiwan and beyond, we've learned that most performance problems aren't mysterious — they're just overlooked.
See Our Approach
Where We Focus Our Energy
After working on dozens of projects, we've found our sweet spot. These are the areas where we consistently deliver meaningful improvements that studios can actually measure.
Performance Optimization
Last month we helped a local studio reduce their loading times from 45 seconds to 12 seconds. The solution wasn't fancy — just methodical profiling and smart memory management. Sometimes the biggest wins come from the fundamentals.
Cross-Platform Architecture
We've built engines that run smoothly on everything from high-end PCs to mobile devices. The key is designing with constraints in mind from day one, not trying to optimize afterwards.
Custom Tool Development
Your team shouldn't fight with their tools. We create custom editors and pipelines that match how your developers actually work, not how someone thinks they should work.

Kirsten Eldridge
Lead Engine Developer
Started programming game engines in college and never stopped. Has a particular talent for finding performance bottlenecks that everyone else missed.
Built by People Who Actually Ship Games
We're not academic researchers or consulting generalists. Our team has worked on actual shipping games, dealt with real deadlines, and solved problems under pressure. That experience shapes everything we do.
Most of us started as indie developers before moving into engine work. We understand what it's like when your optimization needs to work perfectly on release day, not just in theory.
Numbers That Matter
We track the metrics that actually impact your players' experience and your development timeline. Here's what we typically see after working with studios for six months.
Recent Success Story
A Taipei-based mobile game studio came to us with a 2GB memory footprint that was causing crashes on older devices. After three weeks of targeted optimization, we got it down to 850MB while actually improving visual quality. Their crash rate dropped from 12% to under 2%, and they could finally target the broader Android market they'd been missing.
How We Actually Help
Every project is different, but most studios need help in one of these areas. We've learned to focus on the work that makes the biggest difference to your players and your bottom line.
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Engine Performance Audits
We dig into your codebase and find the bottlenecks that are actually slowing you down. Not theoretical problems — the ones costing you frame rate.
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Custom Engine Development
Sometimes you need something that doesn't exist yet. We build engines tailored to your specific genre and technical requirements.
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Legacy System Modernization
Got an engine that works but feels ancient? We help modernize codebases without breaking everything that already works.

Ready to Start?
Most projects begin with a technical consultation where we understand your specific challenges.
Schedule a DiscussionLet's Talk About Your Project
Most studios reach out when they're facing a specific technical challenge or deadline pressure. We're used to working under tight timelines and can usually start contributing within the first week.
- No. 1221, Zhennan Rd, Douliu City, Yunlin County, Taiwan 640
- +88655323535
- [email protected]
